While Atomic Heart is an action-packed FPS adventure, it starts slow and lets the world-building take place before throwing you into the middle of things. Meanwhile, Agent P-3 and his talking AI glove Charles (pronounced Char-less) are taking a nice boat ride through town on the way to a mission briefing. The robots have already gifted the country with cities floating through the air and majestic statuary tall as mountains, and with human thought integrated into the Kollectiv network, the the sky is no longer the limit. Russia leads the world in technological advances thanks to Sechenov’s advances in the field of robotics, and Kollectiv 2.0 will cement its position as the powerhouse nation to lead humanity into its shining future. Now humans will be able to join the robots’ neural network, with all minds united and learning becoming as simple as integrating the information, “I know kung-fu”-style. His Kollectiv network has seen robots go from clunky, industrial designs to a networked group of uncanny-valley humanoid mechs, and the day for the announcement of Kollectiv 2.0 is finally at hand. The sun is shining and the townspeople are celebrating the next great scientific advancement from the brilliant mind of Doctor Sechenov. It’s a beautiful day in the Russia of 1955. If the US can wallow in this kind of rose-tinted nostalgia, it seems only fair that other countries get to as well, and Atomic Heart is set in a Utopian alternate history of 1950s Russia. Cars had fins, chrome was everywhere, the space race was starting, and so long as you lucked into being part of the right social group, the future seemed filled with boundless possibilities. It’s probably got something to do with recovering from World War II, but whatever the reason may be, the style of the time was amazing. There’s something about the 1950s that seems to make a country go all romantic.
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